![]() ![]() He has a penchant for defending underdogs anyway. WEDGE: It’s the first thing he’s ever really cared about. He thinks he’s about to finish it and then this thing comes. He wants to get out of town so he’s been building a truck at a junk yard out of parts. WEDGE: His town’s been transformed by all this oil money and friends have sold land leases and their parents moved across town and built bigger houses and he doesn’t have any of that, so he acts out. He’s kind of an alienated, kind of emotionally isolated 17-year-old, he kind of feels like a loner in his own town, the place he grew up. What does the creature bring to Trip ’ s life? How does the creature help him? ![]() They have what we’re calling a hive mentality where it’s kind of a collective consciousness where once one nearby them learns something the other one picks it up very quickly. They understand but they don’t have the same kind of - oh, let’s see - they’re very adaptable. You did a really good job though because you’re good with voices. It was late at night, it was like two in the morning. PARENT: His performance for the family reunion was incredibly emotional. PARENT: He does, Chris does a lot to help the actors. Have you thought about voicing the monster yourself? I’m on a little sabbatical from Blue Sky. I like that, so I like trusting people and giving them as much creative latitude as you’d want for yourself.ĭid you utilize the brain trust at Blue Sky at all for this project? I’m about the people that really enjoy having somebody do something better than you could’ve done it, and it’s in your movie anyway. WEDGE: And as you have material to look at, you have things to talk about, ‘We’ll do this this way, we’ll do that that way,’ or, ‘Put more cameras on this side when you do that,’ or, ‘I like those shots when blah, blah, blah.’ Building Blue Sky and making those feature films, I know a lot about delegation. I did a lot of storyboards that I threw out, because you walk on to a set and it’s like, the camera can’t go there or who knows? You walk on to a set and you figure it out when you get there. Once the cameras are set you get about 15 minutes or a half an hour to really kind of focus a scene, and then just play it and shoot it so that’s fun. What surprised me was how much I loved working the scenes out with actors on the set. You’re dealing with people that are making giant electric cars that can act, but so many people bring all their excellent work from their disciplines that you count on that. I mean, I had a lot of apprehension going in that I wouldn’t know what I was doing, but when I got in the whole process of working with the actors - all the prep is the same, developing the script is the same and all the pre-production is pretty much all the same. WEDGE: Yeah, I’ll tell you a few things did. She’s very kind of Type A, focused and driven towards her kind of academic career, so she’s all over this stuff.ĭid anything throw you for a loop or surprise you about the process? WEDGE: In fact, that’s her character in the movie. ![]() And here we’re creating a very specific fantasy and from a bunch of different character perspectives and a bunch of plot logic perspectives and settings. As long as it sticks in the same style as the rest of the movie, we can make anything. WEDGE: I don’t know what it was specifically. Is that a behind-the-scenes thing you can tell us about? I’ve got a dragon in my basement that I can’t let anybody know about.’ That’s part of it.Įarlier we were talking to Lucas and he said that on set Jane caught something in the script that didn ’ t make sense. WEDGE: The fun thing for kids will be that, you know, ‘I’ve got a giant secret that I have to hide from everybody. If it’s too easy and fuzzy right out of the gate, there’s no sort of challenge, you know? PARENT: We were talking about it this morning, it should feel real and there’s a mastery and a challenge in wish fulfillment to being able to tame this creature. WEDGE: It’s more Jurassic Park than Alvin and the Chipmunks. It’s a very, very, specific looking creature and it does very specific things, but it looks like it came plausibly form our world. WEDGE: No, it doesn’t feel like it came from a different style world. ![]() How is it bringing the creature into the real world? ‘Cartoonish’ is probably the wrong word, but how well is it going to fit with living, breathing humans versus something like Alvin and the Chipmunks? It’s gonna be really cool, but it’s a big job, you know? We had a meeting two weeks ago, we sat down with Skywalker who’s gonna do the sound, and so creating the creature’s voice - I don’t mean a voice literally because it doesn’t talk, but how it sounds and an engine and all of the above. ![]()
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